Modules
In this section we give an overview of the functionality of the different modules and provide links to more detailed information on how to use them and their subsystems. Click on the Module Icon to the left of the description for more information and access to video tutorials on the module.
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In the 3-D Module the geometric and most other properties of a model are set up interactively.
This module takes care of the rendering of image and position-velocity diagrams and a number of settings for other render options.
Radiation transport properties such as emissivity, absorption or scattering are set up as materials (species) in the Physics Module.
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The Desktop Module is your hub to all the other modules, project files, ShapeX configuration and more.
The Math Module allows you to set up variables and relations between them that can then be used throughout Shape as "global variables".
The Modifier Module lists all modifier that are currently in use and allows you to change parameters of a selection of modifiers simultaneously.
The Maps Module displays channels maps of the 3-D model. The number and velocity range between the first and last channel can be set up.
Most parameters in Shape can be animated over time. This can be used to generate time variation of the models either for scientific modeling of time varying phenomena or for visualization purposes.
Filters for various physical quantities can be defined here. They can then be applied to objects in the 3-D Module.
In the Movie Module one or more animation sequences can be concatenated to a movie and exported for viewing with an external movie player.
The Export Module exports the 3-D model into various output formats that can then be used as data for external use.
Shape is the first astrophysical tool to introduce an interactive mesh-based setup for such simulations without the need of programming or scripting by the user.